GTA 6 Reportedly Ditching Unlimited Weapon Carrying in Favor of a New Loadout System

GTA 6 may overhaul how players carry weapons, replacing the classic unlimited arsenal system with a new loadout-based approach, according to Dexerto.
One of Grand Theft Auto's longest-standing gameplay mechanics could be getting a major shake-up in GTA 6. According to Dexerto, the upcoming title looks set to introduce a loadout system that restricts how many weapons players can carry at any one time — a significant departure from the anything-goes arsenal approach fans have enjoyed since the early days of the franchise.
In previous GTA titles, players could stockpile an almost comical number of firearms, explosives, and melee weapons simultaneously, pulling them out at will with no real restrictions. If the new loadout system holds true, GTA 6 would bring the game more in line with modern action and shooter titles, where players must be more deliberate and strategic about which weapons they bring into a given situation.
The change could have sweeping implications for both the story campaign and any future online component. Players may need to plan ahead before missions, choosing their loadout based on the task at hand rather than simply defaulting to a bottomless inventory. It could add a new layer of tactical decision-making that previous GTA games never really demanded.
Of course, details remain sparse at this stage, and it's unclear exactly how restrictive the new system will be — whether players will be capped at two or three weapons, or if it will function more like a tiered carry system. Rockstar has not officially confirmed any specifics around weapon mechanics for GTA 6.
With GTA 6 continuing to generate intense speculation ahead of its anticipated release, every potential gameplay change is bound to spark debate among the fanbase. A loadout overhaul would certainly be one of the bolder design decisions Rockstar could make, and fans will no doubt be watching closely for any official word on how the new system will work.